I recently got Banshee’s Last Cry, and I thought it was pretty good for a while, but at least one of the joke endings gets pretty transphobic. So heads up if you want to avoid the joke endings or even the game altogether because of that.
Guys! Don’t tell anyone, but Cinders is on Greenlight.
Or actually…tell EVERYONE! It’s going to take some effort to push it through the gates. After all, visual novels focused on women are hardly Steam’s bread and butter.
So please, lend us your votes and spread the word. Together we can do it!
It’s been nearly a year since I first made this, and nearly half a year since I sent these pictures, complete with an embarrassingly gushy fan-email, to Christine Love. I’m only now getting the courage to post these pictures online. This is my *Mute cosplay from Katsucon and Otakon 2013. In retrospect, I just wish I’d looked a little more tsundere for my pictures, but this was also my first formal photoshoot, and I was just so excited to be doing it that I couldn’t stop grinning.
For my sister and I, who are of mixed Korean descent, the Analogue series has always held a special place in our hearts. Together, we’ve spent years piecing together what stories of our heritage we can gather from photos, letters, and family rumors. The Pale Bride’s story hit extra close for us, as our own great grandma was disowned by her family after she immigrated to the US to escape an arranged marriage and some political involvement that turned dangerous.
Please, if you are reading this and haven’t played Analogue yet, you owe it to yourself to try it. There’s more good things about the series than I have words to express. Do it for the cake. Cake and girl love. :)
Baroque is Real
Oh gosh look! It’s my review of the body horror roguelike Baroque! I talk about how roguelikes are really good at telling stories! And how you can let players figure stuff out on their own and everything will be fine and great! Take a look~
(I wrote this thing on the Persona series recently on my notebook. I liked it enough to crosspost it here.)
so i’m playing persona 1 for the psp, a game by atlus. it’s an offshoot of the series “shin megami tensei,” which is mostly about hitting on demons. persona is about the many aspects and faces that reside within all of us…and hitting on demons.
demon courting aside, i really dig the first game. the premise of the persona series is that, when you’re threatened, you can draw on the power of your persona, a supernatural being within you, to fight for and protect you. there are somewhere around a hundred possible personae to control.
persona 3 and 4 mark a really distinct shift in the series in almost every way (i haven’t played 2), but the contrast i want to point out here is this:
Vidiot Issue #9, Sep / Oct 1982 - A Young @NancyHeartMusic & @AnnHeartMusic from @officialheart about to smash a Space Duel machine. They’re not “vidiots” apparently. Wonder if they still feel that way…
Follow oldgamemags on Tumblr for more awesome scans from yesteryear!Literally what???
Hello, this is Ann and Nancy Wilson reminding you to kill every video game
Castlevania: Interior Decoratoria of Decadence (2002)